23 May 2013

Cloud Face by Kim Yong Hun



Cloud Face, 2012 by Kim Yong Hun_
"Human sees figures in clouds: animals, faces and even god. This kind of perception also appears in computer vision. Face-detection algorithms sometimes find faces that are not. It is because human’s knowledge of a face and understanding of human vision mechanisms affect the development of the computer vision.

‘Cloud Face’ is a collection of cloud images that are recognized as human face by a face-detection algorithm. It is a result of computer’s vision error, but they look like faces to human eyes, too. This work attempts to examine the relation between computer vision and human vision." - Kim Yong Hun. See more;
Related Posts with thumbnails for bloggerblogger tutorials

21 May 2013

Jennifer Steinkamp


Glimpse - Single Channel DVD - 1997

Jennifer Steinkamp is an installation artist who works with video and new media in order to explore ideas about architectural space, motion, and perception.
These are some installations from late 90's and beginning 2000's where Jennifer Steinkamp projected different spaces with her abstract and colorful animated art works. It's very interesting and inspiring to see all the different kind of textures and forms she has animated along her carrier even three-dimensional based environments from early 90's.
I couldn't link each work because her website doesn't provide individual url for each piece but I highly recommend to visit Jennifer Steinkamp's website as she has almost all the works documented through video (quicktime) check out them here, and also another animated small works like the still image above can be seen here. See more;

20 May 2013

DW∞ Simulation 01



DW∞ Simulation 01 is a piece part of Different Ways To Infinity: Chaos (Fluid Dynamics) which at the same time is part of a bigger project called "Different ways to infinity" a science fiction artwork using a variety of media. The installation proposes a collection of archives from an imaginary scientific laboratory. It is composed of 3 parts: parts 1 and 2 are inspired by chaos theory and approach infinity through complexity; part 3 is an "infinite space filling" generative sculpture. A collaboration work between Félix Luque and Iñigo Bilbao.  See more;

16 May 2013

Floe



Floe is a kinetic glass sculpture created by four artists and designers from different backgrounds and professions from the Royal College of Art, London; Lida Marinkova (mixed media and textiles), Ozgun Kilic (animation), Oluwaseyi Sosanya (innovation design engineering), Pierre Paslier (innovation design engineering).

"The piece is inspired by formations and movement found in nature, it embodies the shape and movement of ice drifting on the surface of the North Atlantic. The glass structure is combined with a simple wave movement and light bringing life to the piece. An interactive element was essential to the project; the audience influences the movement and light intensity with their presence." See more;

15 May 2013

Christophe Lepot



Very interesting work and visual studies made by Christophe Lepot using Processing. Several of his pieces are pixel based compositions which are created and distorted pixel by pixel. It's great to see these experiments as huge formats around 10.000 pixel width and in some other pieces it's possible to see an animation showing the distortion process. Interesting also his "espaces couleurs" and archives from 2004-2007. See more;

13 May 2013

Jeremy Couillard


Programming Pyramids
Jeremy Couillard has been working in his new project "My Time in the Cult of Melting Ancestors" for around a year. Jeremy has created diverse number of pieces, including a great 19 min. video you can watch into the post, several acrylic paintings, and kinetic sculptures which are connected together with the video and are all controlled by a plinth in the center of the exhibition at Louis B James in NY,  a solo show that will be running til next May 31, 2013. See more;

09 May 2013

ANI GIF 2.3 ■ ARXITEKTON by Małgosia Woźnica



ANI GIF presents today the show 2.3 ■ ARXITEKTON by Małgosia Woźnica who has used a geometric architecture to build several random animated texturized blocks over a monochromatic grid using two different perspectives, I recomend to see all the pieces at ANI GIF as it makes more sense seeing the whole interface. See more;

07 May 2013

Jonathan Cecil


Portrait of Rafah digital print. 46″ x 46″

Jonathan Cecil created between 2008 and 2011 interesting three-dimensional floating cityscapes generated from satellite and aerial imaging data featuring a particular and beautiful aesthetic. 

"Easy access to aerial imagery and geospatial information is changing how we view and interact with our urban environments. I use these resources to investigate geologic and urban structures, particularly in areas of political interest. This series of work uses satellite and aerial imaging data to explore and to critique the illusionary boundary of macro and micro scales through defamiliarization. Images of urban areas are the input for a computational process that produces a high resolution 3D mesh which is rendered with ray tracing software to produce a final image." - Jonathan Cecil. See more;

02 May 2013

Laura Knoops


Metamorphosis

Beautiful graphic design by Laura Knoops. I like some other experiments on her site and how she plays with the paper and other materials to make them part of the final design/object. See more

Leah Beeferman



Graph space series, 2011 by Leah Beeferman all ink and/or graphite and laser etch on aluminum. See more;

 
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